This tracker is in read-only mode.
Please report all Sanny Builder issues on GitHub.

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0000053Sanny Builder[All Projects] compilerpublic2019-10-24 00:152020-08-19 02:14
Assigned ToSeemann 
PlatformPCOSWindowsOS Version10
Product Version3.3.3 
Target VersionFixed in Version3.5.0 
Summary0000053: GTA LCS: Compiled Main.SCM causes game to hang.
DescriptionI was excited to hear about LCS getting compiling support finally, I just went in to do a simple edit and change Gang 01 the Leone's secondary weapon to the SMG to test things out, Compliled the file and added it to the iso via UMDGen, Launched PPSSPP Selected the iso, game immediately gets stuck when the red bar is almost filled.
Steps To ReproduceCompile the GTA LCS Main.SCM no editing necessary, Replace Main.SCM with the compiled one of GTA LCS iso. Launch game via any emulator of choice or other methods.
Additional InformationI thought it might have been UMDGen for whatever reason but extracting and replacing the MAIN.SCM with an exact duplicate still loads the game, Only using a compiled MAIN.SCM causes the game to hang.
TagsCompiler, LCS
Attached Files

- Relationships

-  Notes
Seemann (administrator)
2019-10-24 02:25
edited on: 2019-10-24 02:26

I already got another report that LCS refuses to work with a recompiled scm. Unfortunately I can't test it on my machine so I'm accepting any help with triaging this issue. Any additional information on why LCS may hang will help (logs, stack trace, error address, etc).

Seemann (administrator)
2019-10-24 02:34

One thing that I would like you to test is to modify the main.scm with a hex editor and just change a single byte somewhere (a safe change would include wording of string literals or changing a code closer to end of file that is part of the later missions code that is not running on a new game start). I want to see if there is a kind of checksum check so the game sums up all the bytes and compares against a predefined value.
rus_lol_ (reporter)
2019-11-20 13:49

I changed one string, but game not crashed

- Issue History
Date Modified Username Field Change
2019-10-24 00:15 Glover21 New Issue
2019-10-24 00:15 Glover21 Status new => assigned
2019-10-24 00:15 Glover21 Assigned To => Seemann
2019-10-24 00:18 Glover21 Tag Attached: Compiler
2019-10-24 00:18 Glover21 Tag Attached: LCS
2019-10-24 00:20 Glover21 Tag Attached: PPSSPP
2019-10-24 00:20 Glover21 Tag Detached: PPSSPP
2019-10-24 02:25 Seemann Note Added: 0000062
2019-10-24 02:25 Seemann Status assigned => feedback
2019-10-24 02:26 Seemann Note Edited: 0000062 View Revisions
2019-10-24 02:34 Seemann Note Added: 0000063
2019-11-20 13:49 rus_lol_ Note Added: 0000066
2020-08-19 02:14 Seemann Status feedback => resolved
2020-08-19 02:14 Seemann Fixed in Version => 3.5.0

Copyright © 2000 - 2024 MantisBT Team
Powered by Mantis Bugtracker